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All Your History: Metroid Part 3 – Comeback Kid

embedded by Embedded Video By the mid-1990s, it seemed like the Metroid franchise had run its course.  Despite its non-linear gameplay, fantastic art direction, and relatively mature tone compared to other Nintendo franchises, the games in the series all... Continue »
By Nicholas Werner | 08 August 2011 | 0 Comments   

MLG Anaheim Photos / Event Wrap-Up

Attending events like MLG always makes me feel a little guilty. It’s like asking for a slice of cake, then being given a whole bakery and a thousand dollar bill. Time was the extent of my eSports experience was... Continue »
By Lawrence Sonntag | 03 August 2011 | 0 Comments   

Tekken Producer Discusses Tag 2, Blood Vengeance, and Future of Series

The Godfather of Tekken discusses where the franchise was, is, and is going... Continue »
By Lawrence Sonntag | 03 August 2011 | 0 Comments   

All Your History: Metroid Part 2 – Super Hero

embedded by Embedded Video When Nintendo producer Gunpei Yokoi was asked to make a game for the company’s upcoming Disk System accessory for their Famicom console, he decided he would make something darker and more mature than their typical... Continue »
By Nicholas Werner | 01 August 2011 | 0 Comments   

All Your History: Metroid Part 1

embedded by Embedded Video In the middle of the 1980s, Nintendo was on top of the world. After releasing their popular Famicom console in their native Japan, they released it in America as the Nintendo Entertainment System, the console... Continue »
By Nicholas Werner | 26 July 2011 | 0 Comments   

Cullen the Intern’s Game Pitch #1

I have some crazy ideas for video games. That’s because, well, I’m kinda CRAZY. Here’s my latest: You play the typical JRPG hero in Final Fantasy-like world. There’s just one HUGE difference. You have no idea if you’re male... Continue »
By Cullen Lea | 21 July 2011 | 6 Comments   

BITMAPS 103: Defending Duke

embedded by Embedded Video I think I know what it was like to be a stand up comic during the whole Bill Clinton fiasco in 1998 (yes, I’m old). Duke Nukem Forever has given me so much material to... Continue »
By Lawrence Sonntag | 19 July 2011 | 5 Comments   

BITMAPS 102 – Finding a Home in StarCraft II

So THIS is why people like Football so much. Continue »
By Lawrence Sonntag | 14 July 2011 | 0 Comments   

All Your History: Interplay Part 3

embedded by Embedded Video Interplay began as little more than a gleam in the eye of its founder, Brian Fargo. But through a few early successes and sheer ambition, the company quickly grew into one of the most powerful... Continue »
By Nicholas Werner | 11 July 2011 | 0 Comments   

All Your History: Interplay Part 2

embedded by Embedded Video In its first fifteen years of existence, Interplay Entertainment went from pipe dream to dominant industry publisher. Under the leadership of their founder, Brian Fargo, they made a number of highly successful role-playing games like... Continue »
By Nicholas Werner | 07 July 2011 | 0 Comments   

BITMAPS 101: Finding 3DS eHope in the eShop

Maybe it was the unusable button, constantly taunting me from the 3DS home screen, but using my 3DS without the eShop felt like a tortuously incomplete experience. The moment that the feature went live, I dove in — mostly... Continue »
By Lawrence Sonntag | 20 June 2011 | 0 Comments   

Capcom’s Yoshinori Ono on Street Fighter x Tekken, Fighting Revival

After giving several evenings, harmonious friendships, and my low blood pressure away to Capcom's fighting games, I seized the ability to talk to Capcom Producer Yoshinori Ono about... Continue »
By Lawrence Sonntag | 09 June 2011 | 0 Comments   

Halo 4 – Start Another Fight

Lights flicker, neurons ignite, only murmurs are audible.  We then hear the desperate cry of a lonely A.I. construct, “…I need you!” More lights, brighter this time. Continue »
By Adam Kovic | 06 June 2011 | 6 Comments   

All Your History: Volition Part 1

embedded by Embedded Video After working for a number of other companies, young programmers Mike Kulas and Matt Toschlog decided that it was time to start their own gaming studio.  Unfortunately, they were separated by half of America.  Toschlog... Continue »
By Nicholas Werner | 24 May 2011 | 0 Comments   

E3 2011: Irrational’s Tim Gerritsen on BioShock Infinite

Late last week I had a chance to check out BioShock Infinite and sit down with Tim Gerritsen, Head of Product Development over at Irrational Games... Continue »
By Billy Shibley | 23 May 2011 | 1 Comment   

Bitmaps 100: Show, Don’t Tell

As time passes, everyone must become chronically annoyed by something. Whether it’s new music or those damned kids on your lawn, they won’t let you in the AARP unless you whine about something inconsequential. I’m getting mine out of... Continue »
By Lawrence Sonntag | 17 May 2011 | 6 Comments   

All Your History: Blizzard Part 5

embedded by Embedded Video The first half of the 2000s had been rough on Blizzard Entertainment.  A series of major resignations and projects that went nowhere seemed to signal the end of the juggernaut’s reign.  But that all changed... Continue »
By Nicholas Werner | 09 May 2011 | 0 Comments   

All Your History: Blizzard Part 4

embedded by Embedded Video Throughout the 1990s, Blizzard Entertainment had risen from unlikely startup to the most powerful force in PC gaming.  Early successes with their Warcraft and Diablo games had led to even more successful sequels.  And after... Continue »
By Nicholas Werner | 02 May 2011 | 0 Comments   

All Your History: Blizzard Part 3

embedded by Embedded Video By the end of 1997, Blizzard Entertainment was on a roll.  From its humble origins as three college grads with a dream, it had risen to unparalleled success with two games in a row selling... Continue »
By Nicholas Werner | 26 April 2011 | 0 Comments   

All Your History: Blizzard Part 2

embedded by Embedded Video After graduating from the University of California, Los Angeles, three friends decided to take a risk and start their own video game company.  Silicon & Synapse got off to a good start, developing the first... Continue »
By Nicholas Werner | 18 April 2011 | 0 Comments   
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