Xbox One No Longer Requires Online Checks, Allows Used Games (Updated)
Reports on Giant Bomb minutes ago indicated that Microsoft was preparing to do a complete “Xbox 180” reversal on their Xbox One used game and internet requirement policies so ludicrously boasted about over the past several weeks.
As of mere seconds ago, it was confirmed by Microsoft that they are indeed changing these policies for their new system, and they’re changing them drastically. And it’s all thanks to viewers like you, who loudly proclaimed your disinterest in such dumb, aggressively anti-consumer policies.
So, what has changed? Let’s break it down.
Internet Connection Requirement Policies
- Xbox One owners will not have to check in online every 24 hours to use their console, their games, or their associated features. It’ll be just like the Xbox 360.
- A one-time system setup of the console will require an internet connection, but after that, it’s all up to you how often you connect, if at all.
Used Game Policies
- You can “trade-in, lend, resell, gift, and rent disc based games like you do today” on Xbox One.
- Digital titles cannot be shared or resold — the only sharing allowed will be via discs.
- Xbox Live will have day one downloads for retail games, and you will be able to play them offline.
- There are no regional restrictions on games – Xbox One games are playable on any Xbox One console.
What Do We Win?
- All of the features of the Xbox 360 you already own, as detailed above.
What Do We Lose?
- Your physical games don’t come with you digitally. You’ll always need that disc to play. Digital games, however, will still follow you across your account.
- No more family game sharing. Formerly, up to 9 people could play a copy of a physical game installed to a hard drive — that is no longer a feature, at least not “at launch”, according to an interview with Marc Whitten, v.p. of Xbox Live via Kotaku.
And here’s a final, official, passion-filled statement from the Xbox team at Microsoft:
“We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.
Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.”
So there you have it, folks. The Xbox One no longer has 24-hour online checks, a funky used game system, or a contract with the devil. They tore that up, threw it in a fountain and are now dancing on the grave that Sony dug for them at E3.
Quick, someone supply me with a gif of Don Mattrick doing riverdance on a grave!
What will happen next? How many licks does it take to get to the center of a tootsie pop? Well, 846 on average. But as for what’s next for the Xbox One, we’ll just have to wait and see!
LET THERE BE RELATED GIFS