Color me surprised: a few days ago, when Nintendo revealed that there’d be a version of Super Smash Bros. for the Wii U and the 3DS, I assumed that there’d be some kind of cross-play feature between the two devices. I mean, this is Nintendo after all. These guys basically invented cross-play junk, what with the Game Boy Advance’s connectivity with the GameCube and all. I figured that one of the publisher’s flagship titles getting versions on both platforms would be a perfect fit for some kind of cross-play craziness.
But no. According to a post on Joystiq, the two games may have the same name and similar (if not identical) rosters, but they’re different, and will therefore not be capable of any cross-platform goodness.
This was all according to developer Sora Ltd.’s director, Masahiro Sakurai, who explained that the game’s different versions will have totally different stages—meaning that there’s really no meaningful way for cross-platform play to happen. However, it seems that Nintendo isn’t missing out on the possibilities completely. Apparently players can customize characters in the 3DS version and transfer them to the Wii U.
What kind of customizations? It’s not clear, but the post says it won’t be costumes or “something that players have to unlock through repetitive tasks.” So maybe there’s going to be some kind of leveling system? New powers or the ability to play with stats? That’d be pretty cool…play your Luigi on the Wii U, stick him in the 3DS for some training on the road, then bring him back into the Wii U to smash some bros. Just a guess.
Of course, at the end of the day, I probably won’t get two versions of Super Smash Bros. Or…you know…maybe I will. Hrm.