Need for Speed Rivals Announced for (Almost) All Platforms
Today, a new installment in the Need For Speed franchise was announced. Need for Speed Rivals, published by EA and developed by Ghost Games and Criterion Games, will be racing to the Xbox One and PlayStation 4, though when isn’t quite clear. Reports say that the game’s next-gen release was originally slated for a November launch window, but apparently that vague date has been removed from the publisher’s press release—likely because the actual launch windows of the PlayStation 4 and Xbox One haven’t been unveiled yet. Even still, a current-gen version of the game will be coming out on November 19 for PlayStation 3, Xbox 360, and PC.
(Except the Wii U, of course! Haha, no one likes the Wii U…except, you know, me…cue sad trombone.)
The game is being built using the Frostbite 3 engine, and will give players “the freedom to seamlessly go from single player to co-op to multiplayer.” In addition, the game is set to be an open-world, with players getting the choice to play as a cop or a street racer—with the obvious goals of catching street racing-criminals or outrunning the five-oh coming along with each role.
From the press release:
“The more cops players evade, the more Speedpoints they collect, enabling them to unlock new cars and items. Keep raising the stakes race after race, earning more and more Speedpoints along the way and becoming a more valuable target to the cops – but risk losing it all if busted.
As a cop, players work together as part of a team in pursuit of racers, earning prominence and rising in the ranks of the Police Force with every bust. Achieving higher ranks unlocks new police only cars and more powerful pursuit tech.”
Sounds pretty groovy. I am interested. It wouldn’t be a next-gen console launch without a shit-ton of racing games, right? What do you think of Need for Speed Rivals?
Personally, I want them to bring Blur back. That game was crazy-fun. Sigh.