Revealed today was the first of many new intellectual properties slated for release on next-generation consoles like the Xbox One and PlayStation 4, Techland’s Dying Light – an open-world free-running zombie game with a focus on scavenging, survival, and a “portentous day-night cycle.”
That’s right baby – Mirror’s Edge with zombies.
In development by Techland (and most importantly, the team responsible for the development of the first Dead Island, not the recently released dud Dead Island: Riptide), the game plays in first-person, and has you running through an urban open-world filled to the brim with vicious undead, scavenging through abandoned supplies in an attempt at survival.
At least, that’s paraphrasing the game’s provided description. Thankfully, the in-game screenshots look both fascinatingly beautiful and potentially showcase a lot of free-running, zombie-bashing fun. Kotaku has a detailed description of how the game plays in-motion, and they seemed pretty impressed overall, so give their preview a read if you’re interested.
But what’s the real kicker for this game? Well, it’s got a Minecraft vibe going for it. As the game features a day-night cycle, players will have to plan their activities for both scenarios accordingly – as zombies become more vicious and powerful in the evening (as was the case with zombies appearing in the night in Minecraft).
“The next-gen technology allows us to create a truly dynamic open world that features a game-changing day-night cycle,” said Paweł Marchewka, CEO of Techland.
“Inventive free running mechanics also allow for nearly unrestricted exploration and weapon-crafting to further enhance the action survival experience.”
Dying Light is slated for release on Xbox One, PlayStation 4, Xbox 360, PlayStation 3 and PC in 2014. We’ve already got some screenshots in for your perusing (as you may have noticed), so be sure to take a look and talk about them with us in the comments.
It might be more zombies, but at least it’s Mirror’s Edge with zombies.