Rare Making Xbox One Game Based on “Historic IP”
As many gamers may know, Microsoft owns former second-party Nintendo developer Rare, the studio behind Killer Instinct, Donkey Kong Country, Perfect Dark, and, of course, GoldenEye 007. Yesterday, Microsoft corporate VP Phil Spencer told Polygon that Rare was hard at work on a new game for the recently unveiled Xbox One, and that we should learn more in a few weeks:
“Fans of Rare and Rare IP I think will be pleased with what we’re going to show at E3. We had a limited amount of time today and a lot of story to tell. But Rare remains an incredibly important part of our development capability.
That historic IP that they’ve built I think can play a real important role on Xbox One.”
So—is Rare the “historic IP,” considering that the developer’s name still holds lots of cachet for gamers? Or is Spencer actually referring to a “historic IP” that Rare had a hand in creating, such as the aforementioned games (with the obvious exception of Donkey Kong, which is owned by Nintendo, and will never, ever appear on the Xbox One)?
In recent months, there’s been news that Microsoft has re-registered the trademark for Killer Instinct, so Spencer’s statement could be seen as a hint in that direction. And certainly, an Xbox One-exclusive fighting game based on a license that, to many gamers, is still pretty important, would be a nice get for the new console. What better way to get hardcore gamers interested in your console than reviving a franchise that’s near and dear to their hearts?
That said, it still could be anything. Your guesses?