Denis Dyack, the former head honcho of Silicon Knights and current creative chief at Precursor Games, has posted a long video responding to allegations made in a Kotaku article back in late-October 2012. The reason he’s responding now, it seems, is that the crowdfunding campaign to make Shadow of the Eternals, the spiritual successor to SK’s Eternal Darkness, has stalled out.
In short, Dyack says that the allegations aren’t true, Kotaku didn’t have credible sources, and that he didn’t respond for so long because he didn’t think that people gave that story any credence. Fair point. I’ll give you that. It’s easy enough to make accusations on the internet, and tough to dispel rumors. Dyack also apologized for how lousy X-Men: Destiny turned out—though, how and why it’s so crappy is still something of a mystery.
So while this is all well and good, Dyack’s video may not get the crowdfunding campaign back on track. Why not? Because the project has some fundamental flaws that can’t be fixed with a simple video.
Basically, who is Precursor Games? There are really only two answers to this, and neither of them is particularly reassuring when it comes to crowd-funding. Precursor is either a) made up of the people who gave us Too Human and X-Men: Destiny, which hold Metacritic scores of 65 and 47/50, respectively; or b) first-time game-makers who are asking for a million and a half dollars. Honestly, would you feel comfortable giving either of those choices your cash?
When you add in the weirdness of running from an old company that owes Epic Games $4.5 million and starting a brand new one—which is working on a project that is sort of, kind of based on a game from the OLD company that’s over a decade old—the whole thing just falls apart. Whether or not Dyack’s video fixes his reputation is completely irrelevant. It’s a nice gesture, I supposed, but it doesn’t change the fact that $1.5 million is an awful lot of money to try and raise considering what Precursor Games is. It’d be nice if the company hits its goal and can prove all of us wrong. Ultimately, though, it’s down to whether or not people want to bet that Precursor can get the job done.
In total, it looks like Precursor has raised over $238,000—which is really impressive when you think about the fact that it’s only been taking pledges for a couple of weeks. But with Kickstarter’s threshold for funding set at $1.3 million, it might not get where it needs to be. A smaller goal might’ve been wise, but here we are. We’ll have to wait and see if Dyack’s video starts to turn things around.