Ubisoft Puts 1666 on Indefinite Hold

patrice

After Ubisoft fired their rehired employee (and original creator of Assassin’s Creed) Patrice Désilets after “good faith discussions […] aimed at aligning Patrice’s and the studio’s visions” turned out to be “inconclusive,” it seems as though the game publisher has put Désilets game, 1666, on indefinite hold.

The news came courtesy of an investor call with Ubisoft CEO Yves Guillemot today. Spotted by Polygon, Guillemot had this to say:

“After more than two months of discussions with [Désilets], we couldn’t align our vision both on project development and team management, so consequently our collaboration has ended, and we have suspended 1666 for an undisclosed period of time.”

The two months, of course, are a result of Ubisoft acquiring Désilets’ studio, THQ Montreal, when that publisher filed for bankruptcy. The subsequent months were filled with speculation about whether or not Désilets would even return to Ubisoft, considering he’d left that company years earlier to form the THQ studio. This most recent twist, though, has even more twists!

So, you’d think that the game would just be outright canceled now that Désilets has been fired, right? Wrong: according to industry watcher superannuation, putting the game on hold prevents the rights to the property from reverting back to Désilets. Behold:

The Polygon post also notes that Désilets said that he “intend to fight for my rights, for my team and for my game,” which almost certainly points back to the fact that now that he’s been shown the door, he won’t be getting the rights back to his game so he could shop it around elsewhere.

Kinda shady, eh? And kind of a nightmare for Désilets, considering he’s now left the same company twice under less-than-happy circumstances, and is faced with the difficulty of a lengthy court battle. Let’s also point out here that the bit about Désilets’ contract stipulating the rights reversion isn’t confirmed—but it sure does sound like a major kick in the pants if it’s accurate.

We’ll post more on this story should it develop.

[Via Polygon, superannuation]

  1. Wow. Sounds like a major dick move by Ubi, unless there was something else going on that we don’t know about.

    • Chances are there’s ALWAYS something else we don’t know about…but in the battle between creative dude who hates working for Ubisoft, and bottom-line focused game publisher, you can usually figure out who’s the major dick-mover.

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