Kojima Explains MGS Legacy Collection’s Xbox Absence


Metal Gear fans who own the Xbox 360 and not the PS3 may be a bit miffed at the upcoming Metal Gear Solid: Legacy Collection, which is scheduled to come out exclusively for Sony’s console. So why was the Xbox snubbed by Hideo Kojima and Konami? The answer is pretty simple: the PlayStation 3’s discs hold more data.

A post on Kotaku culls the answer from Kojima’s online radio show, in which the MGS head honcho explains the situation:

“I’m sorry to say an Xbox 360 version isn’t being released, because an Xbox 360 version of MGS4 hasn’t gone on sale. To explain the situation, the amount of data in MGS4 is just too enormous.

I want to put it out, but we won’t be releasing it. When it’s the next console, maybe we can release it. If we released a version on the Xbox 360 without MGS4, then it’s not The Legacy Collection.”

There’s your answer. If you really want this thing, well, go buy a PS3, I guess. They’re pretty good, actually…

[Via Kotaku]

  1. Well you can always make a 3 disc install right ?

  2. They could just split it up into different disks. I mean, L.A. Noire was three disks. Adding in a fourth wouldn’t be a huge deal.

    • Why go through all the hassle? Hell, just give us a DLC code to redeem it via Live. Digital and On-Demand is practically in the xbox name. Give us everything on disc and give us a redeemable code for 4 and I’d call it just about even.

      • Hmm, you guys failed to interpret the subtext of “Sony didn’t let us.” hence why the “Probably on next gen”.

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