The in-development sequel in the Amnesia franchise from developer thechineseroom has been delayed for a second time. A Machine for Pigs, which is by far one of the creepiest names for a game ever imagined, is now scheduled for the second quarter of 2013. That puts it somewhere between April and June, slipping from the previously delayed-to date of “early 2013.”
Well…I guess if it manages to come out sometime in April, that’s still TECHNICALLY “early 2013,” but once you get past March, we’re more or less in the MID-2013 season. Right? Right.
The news comes by way of Frictional Games’ blog, which says that thechineseroom has sent the publisher their final version of the game, “representing over a year’s worth of hard work.” But, of course, that’s not the end of the game-creation process:
“Some work is still left to be done. We are testing, tweaking, optimizing, porting, translating and all those things that are part of the process of creating and releasing a game. Currently we are looking at a release around Q2 2013.
How come a game meant for Halloween 2012 has been delayed for so long? Originally we thought it would be a short, experimental game set in the universe of Amnesia, but thechineseroom had a vision that was bigger than that. As their work progressed, the potential for a much greater project emerged. What we ended up with is no longer what we had first imagined, but a fully fledged Amnesia game. A different kind of Amnesia, but definitely not a short experiment.”
As I’ve said before, I’ll never play this game. I’m easily frightened, and fear the unknown. As such, I will never be turning on the Machine for Pigs. Unless, you know, it somehow hooks me up with bacon and ribs and stuff. Then I’m all in.