Sony Severs Relationship with PlayStation All-Stars Developer Following Layoffs


According to a report from Kotaku, Sony has severed the relationship with the developer behind the PlayStation 3-exclusive, PlayStation All-Stars: Battle Royale. This has taken place mere days after the studio (SuperBot Entertainment) announced its necessary layoff of much of its internal staff.

Here’s what a Sony rep told Kotaku:

“Sony Computer Entertainment can confirm that the working agreement with developer SuperBot Entertainment has amicably ended. We have had a positive working relationship with this talented studio, and wish them the best of success in their next endeavor.“

They went on to mention that all future content for the game will be handled and distributed by Sony’s internal studios, with Sony Santa Monica leading the charge.

SuperBot Entertainment was formed in 2009 by Shannon Studstill, executive producer at Sony Santa Monica. The studio was then tasked with creating a platform-exclusive for Sony’s PlayStation 3, wherein the Smash Bros. style All-Stars was born, which released in 2012 to both impressive and mediocre reviews.

Should Sony or SuperBot make any more announcements regarding the situation, we’ll let you know here as soon as we catch wind of it.

Update: SuperBot Potentially Closing Its Doors

An anonymous source reportedly informed Kotaku that the studio will be closing its doors for good as a result of Sony’s actions.

Update: SuperBot Responds

David Yang, director of operations at SuperBot, has confirmed that its relationship with Sony has come to a close. But that doesn’t mean the studio is necessarily scaling back or shutting down, as the anonymous source from before seemed to indicate.

“SuperBot Entertainment can confirm that the relationship with SCEA has ended on good terms. We are extremely grateful to have had the opportunity to work on with Sony on Playstation All-Stars Battle Royale, and are extremely proud of the work we have done. SuperBot Entertainment will continue working on projects that reflect our passion for games and our commitment to creating award winning titles. We are very excited about beginning the next chapter of our future and invite all of our fans and supporters to follow our journey.”

“We don’t have a reduction plan as of yet, however it is unlikely we can continue with our current work force for an extended period of time,” he said. “We are still working things out and hope to continue on with as many of us as possible.”

[Source: Kotaku]

  1. At least the game made it to the light of day. Some devs never actually get to finish their games before going broke.

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