In the wake of THQ’s dissolution and sale to various publishers, many have been wondering why Darksiders developer Vigil has gone unsold. While Platinum Games has made a public show of interest in the studio, the fact that they didn’t buy it during the initial auction process throws a bit of cold water on the sincerity of their interest in what Vigil’s got going on.
In an interview with GameInformer, THQ’s outgoing president Jason Rubin offered up a probable explanation for why Vigil failed to sell:
“I failed to find Vigil a home. Having just finished a product [Darksiders II], Vigil was farthest from release of their next game, and we were not able to garner any interest from buyers, despite a herculean effort. Additionally, they were working on a new IP [called Crawler], which meant even more risk for a buyer. […]
When the teams got together recently to show each other their titles, Crawler dropped the most jaws. It is a fantastic idea, and truly unique. The fact that nobody bid for the team and title is a travesty. It makes no sense to me. If I weren’t barred from bidding as an insider, I would have been there with my checkbook. I’m sure that’s little consolation to the team, but that’s a fact.”
The truth of the matter, though, is that it can be hard to keep a good developer down. One way or another, hopefully, the folks at Vigil will find a new home, whether at Platinum or somewhere else. It’d be great for Crawler to see the light of day—I want my jaw to drop.