Zelda: Wind Waker HD Announced for Wii U, New Details on New LOZ
During a Nintendo Direct video presentation this morning, Nintendo unveiled that it was not only working on the upcoming, original Legend of Zelda title for Wii U, but that it’s also been working on bringing The Legend of Zelda: Wind Waker to the new console with updated high-definition graphics and GamePad compatibility.
Aside from showcasing screenshots of HD Wind Waker, Nintendo also unveiled that this project came about as the team was testing high-definition art styles for the new Legend of Zelda, including assets from Wind Waker. The team thought so highly of the outcome of the test that they decided to move forward with the project and make it available to all. The game is slated to release this fall to help ease the tension between you and the long wait ahead for a new, original LOZ. No price has been given.
Regardless, it all sounds phenomenal to me.
In regards to the upcoming Legend of Zelda for Nintendo’s Wii U, the game’s director had very little to say about the project, but what he did say raises a few eyebrows. He says that the project is about getting the series “back to basics,” and ”to create a newborn Zelda so players today can enjoy the real essence of the franchise.”
He attributes these new design philosophies to alterations in game mechanics for the project, specifically citing their focus on making it a single-player experience-only and making it so that you complete dungeons in a certain order, for example. And from what is indicated in the presentation, the new project could very well build off the aesthetic Wind Waker set into motion on the GameCube.
Freaking. Yes. To all of it.