Dead Space 3 to Offer Kinect Voice Commands

dead space 3 kinectToday, EA published a press release to announce that Visceral Games’ Dead Space 3 will take advantage of the Kinect on the Xbox 360 version of the game when it launches on February 5—specifically, it’ll utilize the voice commands to aid in cooperative play. How will this work? Will it be awesome? Let’s ask executive producer and VP/general manager of Visceral Steve Papoutsis:

“The voice commands in Dead Space 3 give players a unique way to take down the terror, whether they choose to face the Necromorphs alone in single-player, or alongside a friend with drop-in/drop-out co-op. Dead Space 3 delivers the action-horror experience our fans have come to know and love. And with the ability to survive the adventure alone, with a friend, or with Kinect, we’re excited about extending the spine-tingling Dead Space experience to a whole new audience of players.”

Hmmm. According to the press release, you’ll be able to utilize the voice commands to “give each other health or ammo, find objectives, revive one another” and more. So…how? Why? How does this even work contextually? Is Dead Space a series based on shouting, like Skyrim? Also: how bad will it suck when the Kinect doesn’t recognize your voice commands?

You know what’s fun? Watching an episode of Star Trek: Voyager, and having Tom Paris’s line somehow inspire the Kinect to rewind the scene. Then, hitting play on the remote, and having his line make the show rewind again. I have to say, the Kinect does not have the greatest track record at doing the things it’s supposed to do. But even still, it’s worth looking into. Maybe it won’t be terrible!

  1. …..maybe this will be helpful. I plan on playing this with my cousin in Co-Op when it comes out, so being able to quickly give him a med pack (or him give me one) will be helpful for sure.

    • Also, if it’s like mass effect 3s sloppy voice command, I’ll just pass on it.

      • Actually, after calibrating correctly, ME3 was freakishly accurate with voice commands. I was actually against using Kinect on the game, but now I can’t play without it. ME3 is a good example of making Kinect work. As for a survival horror game…

  2. Nothing like shouting sporadically to help immerse yourself in an atmospheric tension-filled experience. Oh wait, that’s not dead space anymore.

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