Obsidian’s Project Eternity Kickstarter Breaks Double Fine’s Record
As of this writing, there are about three hours left to go on Obsidian’s Kickstarter page for Project Eternity, an RPG based on an original IP that won’t be beholden to any publisher’s edicts or attempts for control. As it approached its end-date, the project managed to break the highest-funded project record set by Double Fine earlier this year, surpassing its figure of $3.3 million with time to spare.
Right now, Project Eternity is holding strong at $3.7 million with nearly 71,000 backers, but don’t be surprised if it ends at $3.8 million, or even $4 million at this rate. In fact, the team is hoping to hit that $4 million sweet spot, as it posted an update to the project’s page today announcing what the stretch goal will be should the project get that much funding:
“OK! After much team deliberation we have one final ultimate stretch goal. At $4.0m we will be enhancing the whole game. We will use live instrumentation for the soundtrack, add developer in-game commentary, and use every dollar between $3.5m and $4m to enhance the game. Also at $4.0m Chris Avellone will be forced to play Arcanum.”
So there you go. Three more hours. I’m pretty confident that it’ll happen, but it’s thrilling, right? And just think, the higher this project goes, the harder the record is to beat. Kickstarter video game funding as a competitive sport! I like it.
Via Kickstarter

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Let’s see: A warrior, a mage, a monk, a rifle (sentinel/palladin?), and an Amazon. So is this going to be top down or third person?
If you’ve been keeping up at all, it’s top down like the old school RPGs.
A snapshopt of a temple entrance conception: http://media.obsidian.net/eternity/media/updates/0025/PE-TempleEntrance-ProcessStack-1340.jpg
Man, Avellone was drunk out of his mind on their livestream