Capcom Providing RE 6’s On-Disc DLC for “Free”
A post on Capcom-Unity today announced that the on-disc DLC found on the recently released Resident Evil 6—that was discovered only a few days ago—will be provided to gamers for free! Unless, of course, if you consider the fact that you already paid for it when you bought the disc that is currently sitting in your house.
The post explains the situation, reiterating the company’s claims from earlier this week that the content is only partial, and that gamers would need to download the rest of the content in order to fully activate it. This, in fact, is what will be free…so that’s, you know, kind of better than Capcom’s been of late regarding the whole “on-disc DLC” debacle.
Here’s what the post has to say on the Resident Evil 6 free on-disc DLC situation:
“First and foremost, two free DLC items will arrive as a title update soon; No Hope difficulty mode (which is, y’know, super hard) and a co-op partner for Ada’s campaign. Said campaign was meant as a solo affair for Ms. Wong, but odds are you’d like to play through it again with a pal – soon you can!
Additionally, this update will make Ada’s campaign available from the start; currently you must complete all three of the primary campaigns to unlock this bonus. So, a little something for those who aren’t able to blaze through the whole thing in a weekend – if you’re taking your time, you’ll be able to access Ada’s story without having to finish the others. And may I say, her campaign is pretty awesome.
Now, the clarification: some data of this update is on the disc, but said data is incomplete and requires the actual download to access. But again, free. Mercenaries costumes are residentevil.net unlocks. Simply register for the site and start earning RE points for those goodies.
Future paid DLC – like the multiplayer modes we revealed a while ago - is not on the disc. We said as much a month ago, but that point may have been lost in the shuffle.”
So there you go. The stuff you’ll have to pay for is NOT already on the disc. It’s pretty cool that Capcom has gone to such great lengths to explain the situation, and actually come up with a situation that should, I believe, make gamers happier than they’ve been with regard to this whole mess. It’s easy to feel pissed off at having to pay to unlock stuff that’s on a thing that you already own. Even if the difference is mostly semantics, it’s a good sign that the company has actually listened to their fans’ outrage and done something about it.