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Official Wii U Tech Specs

By Brian P Rubin | 13 September 2012 | 5 Comments   

wii u tech specs

On Tuesday, we reported rumored technical specifications for Nintendo’s Wii U console. Now that the system’s been officially (finally) unveiled, we have confirmation on pretty much every portion of the specs reported earlier this week—with only a few exceptions that are still a bit vague. Here’s what Nintendo’s got in their tech specs document:

Size

  • Approximately 1.8 inches high, 10.6 inches deep and 6.75 inches long

Weight

  • Approximately 3.5 pounds (1.6 kg)

GamePad

  • 6.2-inch, 16:9 aspect ratio LCD touch screen, two analog sticks. Inputs include a +Control Pad, L/R sticks, L/R stick buttons, A/B/X/Y buttons, L/R buttons, ZL/ZR buttons, Power button, HOME button, -/SELECT button, +/START button, and TV CONTROL button. Motion control (powered by an accelerometer and gyroscope), a front-facing camera, a microphone, stereo speakers, rumble features, a sensor bar, an included stylus and support for Near Field Communication (NFC) functionality. Rechargeable lithium-ion battery, weighs approximately 1.1 pounds (500 g).

CPU

  • IBM Power-based multi-core processor

GPU

  • AMD Radeon-based High Definition GPU

Storage

  • Internal flash memory (8 GB with the Basic Set; 32 GB with the Deluxe Set) for data storage; also supports external USB storage

Media

  • Wii U and Wii optical discs (NO DVD PLAYER?!)

Video Output

  • Supports 1080p, 1080i, 720p, 480p and 480i. Compatible cables include HDMI, Wii D-Terminal, Wii Component Video, Wii RGB, Wii S-Video Stereo AV and Wii AV

Audio Output

  • Uses six-channel PCM linear output via HDMI connector, or analog output via the AV Multi Out connector

Networking

  • Connects to the Internet via a wireless (IEEE 802.11b/g/n) connection; 4 USB 2.0 ports, supports Wii LAN Adapters for wired Internet connection.

The official specs don’t go into much detail about the CPU, GPU, or memory situation…but considering how spot-on everything else was, I have a feeling that the rumored specs are still right on the money. That includes three enhanced Broadway cores for the CPU, a bunch of GPU gobbledegook—“GPU7” AMD Radeon-based High Definition GPU. Unique API = GX2, which supports Shader Model 4.0 (DirectX 10.1 and OpenGL 3.3 equivalent functionality)—and some more gobbledegook regarding the memory: Mem1 = 32MB Mem2 = 1GB (that applications can use).

The specs also say that the console will support nearly all Wii software and accessories, meaning your old remotes are still good. Though I am wondering what games won’t be supported by the new system…maybe it’s just a way to cover their butts in the case of an unforeseen incompatibility issue?

Finally, as I mention in parentheses above, the specs don’t mention a single thing about playing DVDs…it was a given that it wouldn’t play Blu-rays, but no DVD capabilities? This is pretty surprising given how big a deal their Nintendo TVii announcement was this morning. I guess that signifies how they’re doubling down on digital and downloadable media.

Hm…

5 Comments

  1. Posted by Jake on 13 September 12 at 5:09pm

    Has there been any talk whatsoever on just how powerful the GPU actually is? I was excited for the console but after seeing the AC3 trailers Nintendo uploaded to their Youtube channel I’m less convinced. Visually the game looks lesser than it does on current gen consoles which is disappointing.

  2. Posted by johnxfire on 13 September 12 at 11:04pm

    Hopefully that GPU is a 28nm one…

  3. Posted by Mugenite on 14 September 12 at 3:07pm

    First, WHAT ARE THE SPECS FOR THE GPU?!?! Nintendo just needs to tell us already! Second, the DVD drive is a bit odd. THey are offering around 32 gigabytes for storage, which is considerably low considering that I have a two hundred and fifty drive that’s nearly full from installed games. If they really are going for digital, they would need to be selling bigger drives, or at least get in bed with cloud gaming. Who knows? Maybe that’s why they downplayed the Wii U specs. Next gen for Nintendo could be online entirely.

  4. Posted by BetaWolf on 14 September 12 at 5:57pm

    @Mugenite I don’t think Wii U will install entire games to the internal memory. Just have userdata, game saves, DLC, and eShop titles. The way PS3 and Xbox 360 install stuff to their drives is a bit different, and uses more space. Plus, isn’t it confirmed that Wii U can use any old external hard drive? I wouldn’t be surprised if it supported SDXC somewhere down the road (those will eventually go up to hundreds of gigabytes themselves).

  5. Posted by Larszoom on 15 September 12 at 12:53pm

    @Jake, you need to remember that this is one of the first games that is going to be released on the Wii U. The first games isn’t going to look just as good as the games on the platform in like 3 years.

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