Rumored Nintendo Wii U Specs Seem Pretty Spot-On

wiiufinal

VGLeaks claims this morning that an anonymous source from a “software development support group” called “Wario World” has shared the hardware specifications of Nintendo’s upcoming console, the Wii U.

As far as the group’s website is concerned, it’s not extremely convincing in terms of legitimacy, but the specs don’t seem that far off from what Nintendo’s claimed the system can do – and especially what the system has shown it can do.

Highlights include an “espresso” CPU sporting three cores, an AMD Radeon graphics processor (with 1080p HD support) and 1GB of RAM to allocate to software handling. Additionally, internal storage is indicated to be locked in at a minute 8GB, but can be expanded via SD memory cards (as was done with the Wii).

Rumored Specs

CPU:

  • “Espresso” CPU on the Wii U has three enhanced Broadway cores

GPU:

  • “GPU7” AMD Radeon™-based High Definition GPU. Unique API = GX2, which supports Shader Model 4.0 (DirectX 10.1 and OpenGL 3.3 equivalent functionality)

Memory:

  • Mem1 = 32MB Mem2 = 1GB (that applications can use)

Storage:

  • Internal 8 GB with support for SD Cards (SD Cards up to 2GB/ SDHC Cards up to 32GB) and External USB Connected Hard Drives

Networking:

  • 802.11 b/g/n Wifi

Video Output:

  • Supports 1080p, 1080i, 720p, 480p and 480i

Video Cables Supported:

  • Compatible cables include HDMI, Wii D-Terminal, Wii Component Video, Wii RGB, Wii S-Video Stereo AV and Wii AV.

USB:

  • Four USB 2.0 Ports

I’ll be down in New York City this week to attend Nintendo’s press-exclusive Wii U event, where the company is reportedly set to unveil the final specs, price, and release date of the long-hyped console. I guess we’ll see then just how correct these “Wario World” folks are.

  1. Looks like Nintendo has finally made it to the 2006 party. Too bad it ended nearly 7 fucking years ago.

  2. specs/shmecks, gameplay is what matters.

    • Not true, lack of broader specs can and will shun developers away, the only reason the Wii succeeded the way it did was because it appealed to everyone BUT the hardcore gamer, but thing is, you don’t need 2 consoles doing the same thing with different gimicks, reason why both the kinect and the move tanked,

      • Its hardware definitely succeeded commercially, but it certainly left much to be desired in the games department. Hopefully that changes with Wii U.

        We’ll find out some more on Thursday.

      • I’m just predicting it’ll go the same route that the wii did. Not gonna capture hardcore gamers, but gonna do what it does decently.

  3. That supposed GPU7 is based off the Radeon 4850/4870HD cards (I used two of them myself 3 years ago and they were no push over cards, now I’m using 2 7870 cards) and is 2-3 times better then whats inside the PS3.

    So yes, its technically the “2008/2009 Party” yo!

    Don’t expect much better in MS and Sony’s next consoles unless they feel like charging a mint ($400+). At the very least I’m expecting 6850-6970 range GPUs being used in their consoles to keep costs down.

    It’ll be better than whats in the Wii U but not by much so ports will be fine.

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