The Secret World Sells Only 200K, Funcom Suffers High Losses
The financial report for developer Funcom is out and displaying unfortunately poor results for its last quarter of business. This news comes despite the launch of its newest MMO, The Secret World, which has reportedly sold just over 200,000 copies since its launch on June 29 – a sad shame, given that more than 500,000 signed up during the game’s beta phase, as Destructoid points out.
Funcom puts the blame for the title’s low sales on low scores from the press alongside generally unfortunate timing, specifically the game’s launch in the overlapping windows of Diablo III and Guild Wars 2. As a result of these financial woes, the company will be severely cutting costs, which includes dropping team members. Gamesindustry.biz points out that the company suffered a massive loss of $49 million, staggeringly high compared to the previous year’s report of $3 million.
Going forward, the team at Funcom plans to focus on games that require far less development time and cost to produce and ship. Their first project in tow is a free-to-play LEGO MMO.
Let’s just hope it performs better than the first Lego MMO.