No Single Player Campaign in Command & Conquer: Generals 2
When we reported that EA and BioWare’s forthcoming Command & Conquer: Generals 2 would be free-to-play upon launch, our own Adam Kovic lamented his belief that there’d be no single-player campaign in the game. Turns out his fears were completely founded: yesterday, John Van Caneghem, the general manager of the BioWare studio heading the project, explained to PC Gamer that the game will be multiplayer-only at launch.
According to the post, “cooperative and competitive” combat will be the foundation on which the game is built, while a story-based, single-player mode could be added later, though “it is something we haven’t announced yet how we’re going to do it.”
Van Caneghem elaborated on why they’re focusing on the online experience at the start:
“As a live service I think the exciting part is you can try things. You can see what the community wants, you can give it a shot, you can put it up for a weekend and see how it goes, develop towards what the fans like.”
Of course, if fans like single-player campaigns in their real-time-strategy games, well, I guess they’re S.O.L., huh?