GRID 2 Officially Announced
Following up on a teaser trailer from last week, today Codemasters officially unveiled the trailer for GRID 2, a sequel to 2008’s Race Driver: GRID. As you can see from the trailer above, it’s a very pretty game, and there’s plenty of race-crash action to be had.
A press release Codemasters published about the game reveals that the game will offer a few new locations, like Chicago and Paris (again, as you can see in the above trailer).
Here’s a bunch of words from the game’s executive producer, Clive Moody:
“GRID’s back and we’re going to make street, track and road racing exciting again. The core design philosophy for GRID 2 is that we treat the race as a character, not a consequence of simply putting cars on tracks. Everything that goes into the game impacts on that second-to-second, in the moment, blockbuster drama – the feel and personality of the race.
We’re pushing boundaries once again with what can be accomplished in the genre via new tools, technology and innovations. In single-player, split-screen and online, the next-generation of the EGO Game Technology Platform will power graphics, AI, handling and damage advancements that will immerse players in the racing experience like never before. Like its predecessor, GRID 2 will put the sheer thrill and adrenaline rush of the race at the heart of the experience. It’s what we call Total Race Day Immersion.”
SOUNDS PRETTY LEGIT TO ME. Of course…I’d never heard of GRID until this trailer wound up in my inbox. Maybe that makes me lame. I like my racing games to feature more turtle shells…or at the very least, heat-seeking missiles.
Even still, this game looks like a blast. My interest—it’s suddenly piqued. Well done, trailer. Now…some screenshots: