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Core System for new Super Smash Bros. Complete, New Details on Controls and Roster

By Landon Robinson | 08 August 2012 | 8 Comments   

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Masahiro Sakurai, the designer behind Nintendo’s long-running and incredibly successful Super Smash Bros. franchise, has offered detailed insight into what gamers can expect from the next game’s controls, core style, and roster.

In news that may be surprising to some, the game’s core system is apparently already done, so their focus now is on refining what the gameplay will be like, according to Sakurai:

“The game system itself is complete, so we don’t want to make it 3D or introduce complicated controls just for the sake of it. However, I am thinking of ways we can introduce a slightly different, fun experience all the while keeping the usual frantic game play.”

Speaking of how the game will play, Sakurai also pointed out one of the control schemes, that being the GameCube controller (which has been a staple of input since the second game in the series, Melee), but also mentioned the likelihood of a special Wii U style of control:

“The GameCube controller is not the only way to control Smash Bros., so we will look into ways that fits the Wii U.”

Finally, Sakurai spoke about the recent rumors floating about that Tekken characters might be joining the character list, which if implemented, could stir up the community of long-time, dedicated players:

“I think Snake and Sonic joining were fantastic. It made many fans happy, and it broadened the Smash Bros arena. However, introducing more non-Nintendo characters willy-nilly will lose the focus of the game, so I also recognize the need to narrow it down.”

The next (and so far untitled) Super Smash Bros. is in development for both the Nintendo Wii U and 3DS, and is expected to release in either 2013 or the year following.

[via IGN]

8 Comments

  1. Posted by dorkgeniuz21 on 08 August 12 at 6:48pm

    I still think expanding the roster to atleast 4-5 more characters would be nice.There are still more Donky Kong characters or oldschool 3rd parties like Pac-man & battletoads or megaman etc.

  2. Posted by Knuckles121 on 08 August 12 at 7:08pm

    GOSH! This is such a ripoff of Sony All Stars Battle Royal

    • Posted by Erkizzle on 03 September 12 at 12:47am

      R u serious? Im happy that playstation is finally making a game just like super smash bros. but to say that super smash bros is a rip off of the PS allstar battle royale is ignorant and also means you’ve been living under a rock.

  3. Posted by Adhoc on 08 August 12 at 7:24pm

    Nintendo can’t handle Online Pikmin, will they be able to do Online Smash Bros.?

    • Posted by Akemi Yuki on 08 August 12 at 8:04pm

      Hey, don’t blame Nintendo, Blame the internet, it can’t handle it.

      • Posted by Disturbed Shifty on 08 August 12 at 11:35pm

        Pfft, the internet is not to blame. Nintendo had no interest of online gaming with the Wii. Their whole marketing scheme was to get you to go over to your friend’s house and play games like in the old days. SSBB’s online sucked because they just didn’t give a dam about online play.

  4. Posted by Disturbed Shifty on 08 August 12 at 11:33pm

    This game needs the original Mega Man and Simon Belmont.

  5. Posted by Jeremy on 04 September 12 at 3:10pm

    To poster above he had gosh in all caps with an exclamation so in my opinion I think he was tyrying to be sarcastic and in doing so to me sounded more like he was saying that all stars was a rip off of this but as I said its my opinion not fact

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