Nintnedo Exec Speculates on GamePad’s Boons for BLOPS
Yesterday on GameSpot, Nintendo marketing executive Scott Moffitt discussed some of the ways in which the Wii U’s new GamePad tablet controller thinger could wind up being the preferred input device among hardcore gamers who love man-shooting in games like Call of Duty.
When asked about how the company will ensnare the core gamers who turned up their noses at the original, non-HD Wii, Moffitt explained that the unique interface will offer new gameplay experiences:
“Do we want to reach out to the core audience? Absolutely. They’re very much part of our audience and the group of consumers we hope will find the way you can reimagine games on the Wii U. The Wii U could become the preferred way to play those games for some of the core gamers. You can imagine how a game like Call of Duty would work on the Wii U–the GamePad will allow you to declutter the TV and pull gaming items like maps down and not interrupt your interaction and enjoy the cinematic quality of the game on the TV. That’s one application that could be exciting and could enhance gameplay for a core gamer.”
Moffitt then addressed concerns over having to divide attention between two screens—a pretty valid concern when you think about it:
“I can tell you about the experiences from gamers I’ve seen. It doesn’t take long at all for the controller to feel intuitive. The analogy may be similar to adjustment it took for consumers to get up off the couch and adjust to using a motion controller; it didn’t take very long for consumers to learn and appreciate and embrace it, and I think you’ll see a similar dynamic. The adjustment period will be quick. I’ve seen people commenting about how it enhances gameplay and does not divide their attention.”
I’m a bit skeptical, myself. I mean, what about all the accidents that happen when people are checking phones and stuff while driving? It’s definitely a distraction, looking down. Not to compare the two too closely (one’s a big deal, the other’s just video games), but I think the analogy is a legitimate one. Being distracted by what’s below you could potentially make playing the game a lot harder. Then again, I guess we won’t know until we try it, will we? I’m still excited and interested in the system and what the GamePad can offer. Thoughts?