Analyst Says On-Disc DLC is ‘Just Plain Greed’
Sometimes right, sometimes wrong game industry analyst Michael Pachter has thrown in his opinionated two cents on the more recent controversial act of having DLC already stored on a game disc.
DLC delivery methods weren’t much of a matter to him overall, but he does believe that DLC is matter of greed, and that hacking a disc for the content you’re supposed to pay for might actually be legal.
“Yeah, it’s just plain greed,” he said on his show, Pach Attack.
“The answer is that simple. I think that DLC has been so successful that publishers are trying to get a jumpstart and if you put it on the disc it allows them to unlock it when they feel like it. A few years ago, we didn’t see DLC for typically six months after a game launch and I think it was Red Dead Redemption, but Take-Two kind of pioneered and launched DLC like a month after the original title and it was super successful, now you’re seeing a lot more guys do it.
The stuff on the disc, some gamers feel entitled to because they bought the disc, so they should have a right to anything that’s on the disc, and that’s a dicey one, you actually do own the disc and I think, theoretically, if you could crack the code on the DLC you probably would be allowed to access it without paying. And I’m not even sure that’s stealing because you did, in fact, buy the disc. That’s about as close as you can get to legal piracy.”
Among all considered publishers, Capcom has certainly been the most under fire for the act of on-disc DLC. Believe it or not, it did recently back out of its beliefs on the practice (at least in writing), admitting to its community that the company is listening to the complaints and considering alternatives.
What say you, hard-working consumer? Dos thou prefer off-of-disc downloadable content?
I beseech thee on this, place thine comments below.