38 Studios Lays Off Entire Staff

Today, news broke that Curt Schilling’s 38 Studios, dogged by reports of financial troubles over the last two weeks, has laid off its entire staff, including the entire staff of its subsidiary studio, Big Huge Games.
A report on WPRI today has the text of an e-mail sent to the staff today, which reads as follows:
“The Company is experiencing an economic downturn. To avoid further losses and possibility of retrenchment, the Company has decided that a companywide lay off is absolutely necessary.
These layoffs are non-voluntary and non-disciplinary.
This is your official notice of lay off, effective today, Thursday, May 24th, 2012.”
According to the report, 379 people have lost their jobs today.
A post on Joystiq earlier today reveals that, according to Rhode Island Governor Lincoln Chafee, the studio needed to sell three million copies of Kingdoms of Amalur: Reckoning just to break even. Shortly after the game’s release, NPD had reported that the game sold over 400,000 copies, a very respectable number for a brand new IP being released in late-winter. The Joystiq post reports that the game has sold “1.22 million copies in its first 90 days,” according to Curt Schilling himself.
It was revealed just yesterday that the company hadn’t paid its staff since May 1. For the moment, the Rhode Island Government still seems confident that the studio continues to expect their next loan repayments, says another Joystiq post. And this does make a certain amount of sense: without having to pay staff, any revenue that comes in from sales is pure profit!
But, of course, with no staff, there’s no way to continue working on the in-development “Project Copernicus,” which could generate more revenue than the currently available Amalur would. No new products equals no new revenue—so it’s something of an open question as to where the rest of the money that’s owed to Rhode Island on the $75 million loan will come from.
Don’t be surprised if we hear that the company has filed for bankruptcy tomorrow, at which point the assets will be liquidated, the cash from which will go to the government, and the taxpayers will spend the next few years footing the bill.
Our condolences go out to the people who lost their jobs today.
Via WPRI, Joystiq, and Joystiq again

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So sad to here this I was looking forward to Copernicus
This is upsetting news, KoA was there first brand new IP, and it did respectably well. It’s just too bad they were way over their heads with that loan.
What an absolute shame, if you ask me Amalur had so much invested, the size of the game is amazing, the combat is WAY better than Witcher2 or Skyrim, the design is EXTREMELY beautiful, the only lacking thing compared to Skyrim was the dialogue. Yet here we have a Blizzard game which seems to be developed by a single person with randomly generated levels, crap graphics, shite combat control, and it’s way overhyped AND it breaks all of the sales records?!? What a shame. (I have all of the games mentioned so my opinion is just, though its only MY opinion)
don’t compare blizzard to this
reason the game broke sales records was because of the name, D2 was so well done that everyone expected a great experience overall, we were lied too and many fronts I cannot say the same for amular, but I refuse to give EA my money.
The reason KOA didn’t do well was because of there choice of publisher, since EA got the worst company in america award you have to wonder how many people would avoid anything with the EA logo on it for the future. If 38 studios had gone with a different publisher then the game would have probably fared better, also 38 studios CEO bit off more than he could chew by moving the studio to rhode island, something shady about that whole deal, I just hope the taxpayers don’t get screwed by this loan, we already get shafted enough as it is.
Although I did not like a lot of the changes made in D3, and it’s gonna be another game that I’m glad I bought but probably will never play again, saying that we were lied in many fronts is going too far, months before the release Blizzard was already announcing many of the changes that are pissing people off today, even the PR guy from blizzard came forward and said that people should turn down their expectations, it’s here on IGD somewhere.