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Reports: Amalur Developer 38 Studios Struggling to Stay Afloat

By Brian P Rubin | 15 May 2012 | 5 Comments   

38 studios logo

It seemed as though everything was going pretty well this year for 38 Studios, the Curt Schilling-founded video game developer behind EA’s new IP, Kingdoms of Amalur. Last month we had reports that the game had sold over 400,000 units in two months, a pretty impressive number considering the fact that it was a brand-new franchise. New DLC packs continue to arrive, and, overall, gamers seem pretty happy with the game.

Nonetheless, today reports of financial troubles at 38 Studios, one of the co-developers of the game, have started to swirl. An article in the Providence Journal from yesterday reveals that Rhode Island Governor Lincoln Chafee has met with 38 Studios’ executives as well as representatives from the Rhode Island Economic Development Corporation (RIEDC) to go over the studio’s finances, with hopes of “protecting the taxpayer dollars.”

Apparently the studio was loaned $75 million by the RIEDC in 2010 in order to move them from Massachusetts to Providence, says a report on WPRI. Part of the deal was that 38 Studios would employ 450 people in Rhode Island. But apparently only 288 of the company’s 379 full-time employees are in Providence, with the rest based at another office in Maryland. In addition, the $75 million in loan funding is going towards the studio’s next game, an MMO codenamed “Project Copernicus,” says the report. And last year an independent audit issued a “going concern” and noting “substantial doubt” about the company’s ability to stay in business.

It’s unclear what the fallout of these meetings will be, and what will happen if (or when) 38 Studios can’t begin the process of paying back the loan—which, according to the Journal article, will have to begin next year and continue through 2020 (relatively standard procedure for municipal loans). One of the reasons for the speculation over 38 Studios’ stability is the fact that they’ve been removed from the list of attendees of next month’s E3 conference, a move that’s usually cause for alarm considering all the business and press the conference tends to drum up for those involved.

As of this writing, 38 Studios hasn’t made any public statements about the situation.

Providence Journal and WPRI via Joystiq

5 Comments

  1. Posted by Custard320 on 15 May 12 at 11:31am

    :(

  2. Posted by darth_prince on 15 May 12 at 12:20pm

    wow. I’m genuinely surprised. I know it’s a new IP and all but I thought it sold well…. guess it wasn’t good enough. I really hope they pull through though.

    Always sad to read about a video game company in financial peril.

  3. Posted by LR on 15 May 12 at 12:44pm

    :,(

  4. Posted by Miguel on 16 May 12 at 7:26am

    Well the game did sell well even though it was a new IP. The problem is the whole loan and the state not wanting to have to worry about the taxpayers. Anyhow, I hope everything does workout because Kingdoms of Amalur is such a great game.

  5. Posted by soulprovider on 16 May 12 at 7:56am

    PR and rumor mill to prepare for the aquiring of the partner company by EA, and then dissolution into EA south branch or something like that. This is a path EA makes into common practice, purchase the developer of an IP, milk the IP to the ground then turn the developer into something else and switch the IP to another one of your development teams that have more fan base to sell as many copies as possible.

    Command and conquer generals anyone!?
    Battle field 3 anyone……oh wait thats the different EA pattern alltogether……but since I mentioned it might as well finish with the game now requiring pay to play rental servers now since the free to play servers have now been shut down almost entirely.

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