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Nintendo Blames First Annual Loss in 30 Years on Last Year’s 3DS Price Cut

By Brian P Rubin | 26 April 2012 | 4 Comments   

nintendo profit loss slider

Though we’ve known that Nintendo has been predicting an annual loss for several months now, they finally published their results for fiscal year 2012, which ended a few weeks ago on March 31. According to the published results, the company earned ¥647 billion, or $8 billion, which was a 36.2 percent drop from last year’s sales of ¥1.01 trillion, or $12.3 billion. The company took home a total loss of ¥37.3 billion, or $461.2 million.

According to the report, much of the blame for the income loss—the first such annual loss in three decades, say many reports—is being placed on the shoulders of the 3DS system, specifically the massive price cut the console saw last summer. The cut was a double edged sword for the company: it managed to finally spur the system’s sales, but began taking a loss on every system sold. It should be noted that most console-making companies take a loss on systems for the first year or so of its life-cycle, making up the money lost (and, ideally, profiting) on software sold. Nintendo is different in that, at least for the last several console generations, they’ve been able to sell their hardware and make a profit. That ended with the 3DS.

However, the report notes that it plans to stop taking a loss on the system by this summer, probably due to lower costs of production (thanks, Moore’s Law!). In addition, the post also blames this year’s loss on slowed Wii sales and the stronger-than-expected value of the yen. By all accounts, it was a perfect storm of bad luck for Nintendo this year.

(Update: The report notes that the 3DS has sold 17.13 million units worldwide, with over five million units sold in Japan within its first year of existence, giving it “the fastest record of all dedicated game platforms.” In addition, the company predicts next year’s sales to double the system’s lifetime sales so far, forecasting 18.5 million units sold by the end of the next fiscal year.)

The company is planning on turning things around with hoped-for hit software, like the recently announced New Super Mario Bros. 2, Animal Crossing (in Japan), and the Wii U console, set to launch this fall. Chances are that the Wii U will return to the profit-providing method of being sold for more than it costs to produce, if reports of its relatively lackluster tech specs and graphics power are to be believed. What that price is remains to be seen…

Source: Nintendo

4 Comments

  1. Posted by Mugenite on 26 April 12 at 9:15am

    Yeeeaaaah…. The problem was with the price of their product, not the product itself… Or whatever the hell they’re doing nowadays… Why not go further and blame the people buying ur stuff all together? Surely those people are retards for not spending an arm and leg for a 3d pile of vomit… Gah….

    • Posted by Lawrence Sonntag on 26 April 12 at 9:33am

      Not a fan of the 3DS eh?

  2. Posted by Steven on 26 April 12 at 1:05pm

    That’s a bit extreme there mugenit but I think you need to realize that just because you’re not a fan does not mean someone else isn’t. To put it simply, I do not play many nintendo games anymore but I still think that nintendo is a good company and i do find it surprising that they have suffered a major loss. Besides, it’s not like microsoft or sony has made bad decisions before.

    • Posted by Mugenite on 26 April 12 at 1:52pm

      Being a fan has nothing to do with it. I used to be a Nintendo fan. I purchased every handheld up to the DS. The 3DS is basically the same exact thing, but with the 3d crap stuffed in. THAT’S more likely the reason people didn’t take the plunge to get one like Nintendo had hoped. It’s basically the same thing, save for some minor performance increases. I don’t “hate” Nintendo. I just think they believe people are retards, like EA and Bioware in terms of ME3… The gaming industry is in for a wild ride… and I’m not sure I’m gunna buy another ticket…

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