Rumor: Halo 4 Multiplayer Details
While we know that the next Game Informer magazine cover will be of Halo 4, the succulent details that rest within its pages are a mystery – unless a poster on NeoGAF is to be believed.
Reportedly reported on by Game Informer(not confirmed mind you), competitive multiplayer will now be called Infinity, and will tie in with the campaign experience of Halo 4. Infinity mode gets its title from a virtual reality training ship in the UNSC fleet – a place where Spartan IVs can train against one another to prepare for missions. Supporting the earlier statement that Reds and Blues will have a reason to fight in this mode, the multiplayer will only feature Spartan soldiers – no elites.
IGN cleverly pointed out that the domains HaloInfinity.net and HaloInfinityMultiplayer.com were recently registered by Microsoft.
Co-op support for you and up to three of your friends will be supported, but the Halo 3: ODST introduced mode Firefight will not be making an appearance in Halo 4. In its place will be Spartan Ops, a new co-op mode resminscent of Call of Duty’s Spec Ops mode, where players will be able to play new missions on a weekly basis. Halo 4’s currency will not be experience points (xp), but will be called Spartan Points, and can be used to purchase new armor, armor abiliites, Spartan Ops missions, and more.
Other features include drastic changes to the core of Halo multiplayer — instant respawns, random weapon drops (instead of fixed location spawns), and armor ability changes. More specificially, Sprint will now be enabled for everyone, but management of additional equipped abilities will be up to each player.
As it stands, Hologram, Jet-Pack, and Camo will be returning. The newest introduced ability will be Forerunner vision, allowing you to see through walls Superman style.
The thread also claims that the Assault Rifle, Battle Rifle, Magnum, DMR, Plasma Pistol, Shotgun, Covenant Carbine, and Sniper Rifle will all be returning in Halo 4.
Finally, a new mode called Regicide will be included – a simple variation on Free-For-All where the leading player is pinned as “the king”, and has a bounty associated with his death. The more you kill as the king, the higher your bounty. Kill the king, get the bounty reward.
You know how you’re not supposed to rock the boat? You’re rocking the boat NeoGAF. Unless of course you’re right, and 343 Industries has a nice surprise for us next month. If that’s the case, let’s hope for a bit more context than the bullet listy-style of NeoGAF.