Kojima’s New Open World Game: “Project Ogre”
This morning, a post on Joystiq pointed our way to an interview between Metal Gear mastermind Hideo Kojima and CNN, in which he discusses his upcoming open world project currently called Project Ogre.
“The kind of game I’m making is some game that has a very wide entrance, a very open entrance,” Kojima is quoted as saying through a translator. “Rather than making something very cinematic, [I plan to] make something very free.”
The CNN article explains that the game is “being set in a very open world where players can wander around and explore freely” and that “players should still be able to find new sights and worthwhile adventures after having played the game for as many as 100 hours.” That’s quite the bold prediction, indeed.
As both articles point out, this would be a big departure for Kojima from his Metal Gear games, as those are all pretty linear in terms of mission objectives, despite giving players the freedom to accomplish those objectives in lots of different ways.
The images we’ve got to work with, too, aren’t too illuminating. The images re-posted here aren’t explicitly stated as being from Project Ogre, but they have been popping up on Kojima’s Twitter feed. This one, for example, is explained by the Joystiq post of showing an example of the avatar-creation system.
As long as Raiden’s not in it, I’ll be happy. Hate that whiny, no-jaw having geek.