Game-Crushing Bug in Skyward Sword

zelda by josh nickerson
Cartoon by Josh Nickerson

You know how just a few minutes ago I posted about the major patch released by EA for Battlefield 3? Well, it seems that Nintendo should be working on its own patching skills, as they’ve today confirmed the existence of a game-killing glitch in their latest triple-A title, Legend of Zelda: Skyward Sword. According to a post on ZeldaInformer, the problem arises (SPOILERS AHEAD I GUESS SORT OF WHATEVER) during the “Song of the Hero” quest, and is mostly activated when speaking to a character named Golo the Goron twice.

Here’s Nintendo’s full response to complaints of the bug, and a breakdown of how to activate the glitch—which you should obviously avoid doing to evade it:

We have been made aware of the issue that results in being unable to progress in the Song of the Hero quest. If the game has been saved after completing the sequence of events, it will no longer be possible to proceed through the game on that save file. The only options at that point are to either start the game over or to use an earlier save file to continue.

The situation is caused by performing the following sequence of events during the Song of the Hero quest:

1. At the beginning of the quest, go to Lanayru Desert to retrieve the song of the Thunder Dragon.

2. In the Lanayru Mine, speak with Golo the Goron.

3. Complete the Thunder Dragon’s event, and receive his song.

4. Before heading to the forest or volcano regions, speak with Golo in the mine again.

5. At this point, the forest and volcano events will no longer occur, making it impossible to continue.

Solutions:

• This issue WILL NOT OCCUR if the Fire and Water Dragon songs have already been collected before collecting the Thunder Dragon’s song. Talking to Golo in the Lanayru Caves will also NOT trigger this issue.

• If the game has been saved after completing the sequence of events, it will no longer be possible to proceed through the game on that save file. The only options at that point are to either start the game over or to use an earlier save file to continue.

Sharon Matheny, the representative from Nintendo who wrote the above explanation, concluded her letter with something that resembles an apology, writing, “I wish I had a better answer, but I’m afraid there currently is no other fix available. I can sure, however, that we are documenting all feedback we receive on this issue. Thank you for your patience and support.”

Kinda lame, especially since the letter doesn’t come with the promise of a forthcoming bug-fix or patch. EA and Bethesda are both looking pretty good right about now…

Via ZeldaInformer

  1. LOLOLOLOLOLOLOL
    not

  2. Damn that sucks, have to keep this in mind for when I play this weekend.

  3. Old school patches! Just like game breakers on the SNES and the NES you have to avoid em’

  4. Jeez..this sucks:/
    And there’s no way to fix it -.-

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