Yesterday we reported on how the recently released Skyrim 1.2 patch managed to cause more glitches in the game, such as breakdancing dragons and broken magical protection. Well, over on the Bethesda Blog, the developers have announced that they’re going to be releasing a patch for their patch that had patched the game in the first place. This new patch will fix those issues plus some others, and will appear on the PC sometime next week, with PlayStation 3 and Xbox 360 to follow shortly thereafter.
But if you like a side of humble pie with your main course of announcements, the blog goes a step further, basically promising to do better in the future.
“We all know this is a huge game, and everyone has a different experience. We’ll continue to do everything we can to make the game better and better for as many people as possible every day,” says the blog. “We’ve also realized that with the millions upon millions of people playing Skyrim, we need to treat our updates with greater care. If we get too aggressive trying to fix a minor issue, we run a risk of breaking something larger in a game like this.”
Hear that nerdlingers? They’re working it out. Until you get the patch-patch, though, try to think of your newly, extra-fucked version of Skyrim as being under the spell of an evil curse or something. You know, there’s some evil deity up in the sky out there who has somehow made dragons drunk and made magical protection nullified. You can only hope the gods manage to fight for the rights of man and elf alike to have the rules of the galaxy restored to the natural order. Blah blah blah nerds geeks dice dragons axes.
Via Bethesda Blog