Three New Machinarium Dev Projects (Updated)
Also, Machinarium is coming to a PlayStation 3 near you, later this year. Amanita Design’s Jakub Dvorsky said Microsoft turned down the game because they wanted exclusivity so “we’re not interested in Microsoft anymore.” Oh, burn. PlayStation 3 owners, you’re in for a real treat.
Back in 2009, Amanita Designs’ Machinarium breathed some much needed life into the adventure game genre with quirky and comical characters, an endearing narrative, and a hand drawn art design. Since then, we haven’t heard much from the team, but they’ve certainly been busy, now revealing three new projects as well as a clear fondness for dropping acid as indicated by these screens.
Neither the screenshots, nor Amanita tell us much about the first “game,” Osada, which is an interactive music video described by designer Jakub Dvorsky as “Czech psychedelic country music.” It’s not clear exactly how the game will work, but it’ll be available for free on Amanita’s site within a few weeks.
Botanicula is a more traditional game. It’s a point-and-clicker that tells the tale of a band of little tree pals out to save the last seed from evil parasites. Dvorsky said it’s “simple, but quite large” (whatever that means), and it’ll be out on PC by the end of 2011.
Amanita’s final announced project, Samorost 3, is their most ambitious. It continues the point-and-click adventure story of a space gnome on wild and crazy puzzle solvin’ adventures from Samorost 1 and Samorost 2. It’ll be out for consoles, PC, and various mobile devices on a yet undisclosed date. Sorry, no screens.
[via PC Gamer]