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The Sins of a Solar Empire Train Keeps a-Rollin’

By Lawrence Sonntag | 01 March 2011 | 0 Comments   

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Life must be good for ongoing fans of Sins of a Solar Empire. You guys get a new expansion every other Thursday. The most current bi-monthly expansion for the game is Sins of a Solar Empire: Rebellion. While I normally hate lifting info from a press release, it lays out all the new content in a fairly concise manner:

  • New Factions: Players decide whether to become Loyalists or Rebels, which unlocks a unique new tech tree granting them new technologies and ship variants.
  • New Titan-class ships: Massive warships for each race that dwarf capital ships, these deadly new monsters are capable of wiping out entire enemy fleets single-handedly.
  • New Capital Ships: A new capital ship class arrives, giving players new strategic options.
  • New Corvette-class ships: Small, highly maneuverable light ships that are adept at a variety of tasks.
  • Loyalist and Rebel versions of some of the existing Sins’ frigates and cruisers, each with their own unique strengths and weaknesses.
  • Updated lighting and particle effects for enhanced visuals.
  • New Victory Conditions to allow for more variety, differing strategies and shorter game sessions.
  • Additional capital ship ability levels, for greater strategic choice.
  • Impulse::Reactor support for chat, friends, achievements and more.

No release date or pricing info yet. We’ll bring that info as it becomes available.

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