There’s a platform game out there that’s about a red character who takes on his enemies by exploding. Actually, now there are two of them. The question becomes how close is too close?
Games have always borrowed from each other. Without Tomb Raider, there’s no Uncharted. Tetris has spawned so many similar puzzle games it boggles the mind. But there’s a difference between taking an idea and crafting it into something new and just ripping it off.
Capcom’s new iPhone game MaXplosion seems a little too close for comfort, especially for Splosion Man developer Twisted Pixel. To quote the programmer:
“Borrowing is great. Hell, we do it all the time. But that game is a complete theft.”
To top it off, Twisted Pixel actually presented Splosion Man to Capcom to publish, which they declined.
Though the two differ slightly in visual style, partially due to the difference between the gaming platforms, the game itself plays pretty much the same. Sadly, much like the developer that first thought up Farmville, there’s not a lot Twisted Pixel can do. No word from Capcom yet, and I’m sure we won’t be hearing much from them about this.