Gaikai’s David Perry: Mandatory Server Connections Will Save PC Gaming

Gaikai CEO David Perry shared his perspective and love for PC Gaming in a recent interview, stating that even though piracy is an issue, letting the PC sector of gaming die out would be a “crazy mistake.”
“The piracy in the US is a problem, so retailers look at the data going ‘Piracy’s really a problem here, maybe we should do less PC sales,’” Perry said. “What? They have higher piracy in China, and it’s a booming industry over there. It’s taking off like a rocket. The only difference is they require connection to a server.”
This idea works in the United States for MMOs and Blizzard, but has received blowback when implemented by Ubisoft in Assassin’s Creed II. If you’re one of the detractors, Perry has a simple message for you.
“If you want to keep the PC games industry, you want to embrace the idea as quickly as you can,” Perry said.
According to Perry, connecting to servers is the way of the future, and the only real way to revive the declining PC gaming sector.
“How’s Blizzard doing these days now that they require connection to a server? They’re doing just fine. How’s Zynga doing? So what about all these other games, why don’t we just have them connect to a server to play?” Perry said. “Solves the piracy problem. It’s inevitable. Otherwise we have no PC games business. It’s the future.”

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