Forza Motorsport 3 Review
Developer: Turn 10 Studios / Publisher: Microsoft Game Studios / ESRB: Everyone (Mild Lyrics) / Played on: Xbox 360 / Price: $29.99
On Pay, Rent, or Pass we are taking a look at Turn 10 and Microsoft’s latest racing masterpiece Forza Motorsport 3 for the Xbox 360. Lets get it to it shall we?
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Racing. Lots and lots of racing. Some of the most realistic racing EVER in fact. Forza Motorsport 3 offers up an extremely deep career mode that has over 200 different events and takes around 50 hours to complete and get through. On top of that it also includes online multi-player and the ability to custom tweak all of the race rules which creates a huge amount of replay value to an already impressive single player experience. I have to be honest here. I’m really really really terrible at racing games. They are my gaming Achilles heel. Normally I can’t stand em. But Forza Motorsport 3 offers up a lot of things that make me second think my lack of enthusiasm when it comes to racing games. The game offers up driving and game play assists like auto-tuning, game play rewind and auto-braking… these can all come in super handy for someone like me who isn’t the biggest racing simulation fan. Now obviously all of these features can be turned on or off so if you want the real deal simulation you can have it. Something else that’s extremely impressive about this title is the selection of cars and tracks at the players disposal. The game includes more 100 tracks and more then 400 cars from 50 different manufacturers all of which can be completely customized and tuned and are all unlocked at the beginning of the game, sure you have to buy them but they are there and unlocked. Speaking of customization and tuning Forza 3 has one of the most impressive and deep editors in a racing game to date. You can create your own original designs and paint jobs and even create your own unique tuning jobs that can be uploaded to the Auction House and Storefront and then sold to other players for in game cash.
The Forza series has always prided itself on being one of the best looking most realistic racing games around and the third installment of the series doesn’t disappoint. The game runs flawlessly and looks incredible. All of the cars and tracks are replicated perfectly in game and its very apparent that the team at Turn 10 took a lot of time to really make these cars and tracks feel as realistic as possible. The only downside in the graphics for me were a few wonky shadows here and there. But a very very minor complaint in an otherwise breathtaking racing simulator.
The sound in Forza Motorsport 3 is really quite ridiculous. All of the cars sound unique. ALL OF THEM. That’s more then 400 different cars that all sound different. Holy. Shit. Now, if only the developers would have spent a little time on the music track selection in the game as well we would have the real deal here in the sound department. Unfortunately they didn’t so we are left with tracks like this. Yippie.
This is always one of my biggest complaints when it comes to racing games. The controls always always always work better on a gaming wheel with racing sims. While that’s still the case in Forza 3 the Xbox controller does feel a little more solid this time around. For me personally, I prefer the racing wheel but if you don’t have one or don’t want to invest in one then the controller will work just fine.
Over 400 cars over 100 tracks, amazing online multi-player, customizable rules, an extremely deep tuning and car customization system, and a single player career mode that will keep you coming back for more. Forza Motorsport 3 is hands down the best racing sim ever crafted. It even got someone like me, who isn’t into racing games actually excited to play. Forza Motorsport 3 for the Xbox 360 is pay.